Creating Digital Content

1st Edition
0071420835 · 9780071420839
US$49.46
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Introduction

THROW ANOTHER ANALOG ON THE DIGITAL FIRE:CONFESSIONS OF A DIGITAL CONTENT CREATOR

WHAT HAPPENED TO CONVERGENCE?

CHAPTER 1: A DIGITAL PRIMER, SCHUBIN-STYLE

CHAPTER 2: ANY CONTENT, ANYWHERE, ANYTIME

CHAPTER 3: CONVERGENCE PROGRAMMING IN SPORTS

CHAPTER 4: THE NEW DIGITAL CONTENT CONSUMER

CHAPTER 5: TOOLS AND THE TRADE

CHAPTER 6: THE NONLINEAR AGE

CHAPTER 7: DIGITAL RECORDING

CHAPTER 8: CGI AND DIGITAL CONTENT CREATION

CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE

CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE

CHAPTER 11: THE PRACTITIONER’S VIEW

CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA

CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA

CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN

CHAPTER 15: DATACASTING

CHAPTER 16: THE VIDEO “PRINTING PRESS”

CHAPTER 17: THE DTV TRANSITION

CHAPTER 18: FORGET HDTV; GET HDTV!

CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION

CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE

CHAPTER 21: DIGITAL CENTRAL CASTING

CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9

CHAPTER 23: TELEVISION: THE “HIGH DEFINITION”

CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE

CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA

CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS

CHAPTER 27: LOW-REZ

CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING

CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD

Glossary

Index