Break Into The Game Industry: How to Get A Job Making Video Games
1st Edition
0072226609
·
9780072226607
© 2003 | Published: May 19, 2003
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Find out from an industry veteran exactly what you need to…
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1: A Brief History of Interactive Entertainment
2: A World of Games
3: How the Game Industry Functions
4: Inside the Fun Factory
5: Preparing to Be a Game Developer
6: Skills and Careers in the Game Industry
7: How to Get a Job
8: Legal Issues for Creative People
9: The Future of Game Development
A: Educational Institutions
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
3: How the Game Industry Functions
4: Inside the Fun Factory
5: Preparing to Be a Game Developer
6: Skills and Careers in the Game Industry
7: How to Get a Job
8: Legal Issues for Creative People
9: The Future of Game Development
A: Educational Institutions
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
5: Preparing to Be a Game Developer
6: Skills and Careers in the Game Industry
7: How to Get a Job
8: Legal Issues for Creative People
9: The Future of Game Development
A: Educational Institutions
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
7: How to Get a Job
8: Legal Issues for Creative People
9: The Future of Game Development
A: Educational Institutions
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
9: The Future of Game Development
A: Educational Institutions
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
B: IGDA Curriculum Framework
C: Jobhunting Resources and Development Tools
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.