101 Great Classroom Games

1st Edition
0071481249 · 9780071481243
101 ways to energize any ho-hum dayCreated by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and mat… Read More
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Introduction: The Power of GamesIcon KeyLet the Games Begin! (101 games in alpha order)Appendix: Who’s FirstAppendix: Tips for Making GamesIndex/Cross ReferenceSkill IndexAbout the Authors

101 ways to energize any ho-hum day

Created by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and math are the perfect complement to your K-5 curriculum.

Get the fun and the learning started with games such as:

Bug Bite: Players flip over vocabulary word cards and slap the table when a bug card comes up. Whoever slaps first reads all the words and then keeps the card. The child with the most cards wins!

Bull's-Eye Feather Math: Children blow feathers around a bull's-eye game board with straws as they sharpen their multiplication skills.

Geography Baseball: Players find map locations that are “pitched” to them. The more “hits” they get, the faster they score runs.

Fishy Facts: Players snag paper fish with a fishing pole and hook. If they can answer the question on the side of the fish, they score.

. . . and many more!

BONUS: Games are ranked for noise levels!